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Device Logic: Principle

3D objects that are to be used as mechanical or electromechanical devices in the 3D mounting layout must have a range of properties that allow them to be used in the mounting layout:

All these properties in their entirety are known as the device logic. There are a number of functions available for creating and editing the device logic. These functions are used following the use of graphical import and editing functions and prepare the 3D graphic - which immediately after import has no logic functions - for use as a 3D macros for devices. To ensure correct placement it is necessary as a minimum to define a placement area; the other logic functions are optional.

Graphic definition for devices

The following functions define a 3D graphic:

These functions can be used in the schematic project and in the 3D macro project.

Logic definition for devices

The following functions define the device logic. They can be accessed under the Edit > Device logic menu items.

The following functionalities can be used in the schematic project and in the macro project and be displayed by using View > Mounting aids:

Mounting points, mounting lines, mounting grids and base points can be moved in macro projects like graphical elements by using Edit > Move or via "Drag & Drop".

Handles and mounting points: Interactive points, lines, and areas in the device logic

The functions for defining the device logic work with interactive points, lines, and areas. User-defined points and surfaces can be used to create dependencies in the assembly of 3D components. Interactive points can also be added if necessary to components that have been imported from external 3D CAD systems using the STEP exchange format, to control placing options or to define degrees of freedom in the rotation and alignment of components to one another.

Interactive points always consist of two corresponding parts:

Color coding:

Points

Display

Handle (user-defined)

Orange cuboid

Handle (default)

Red cuboid

Mounting point (user-defined)

Green cuboid

Mounting point (default)

Blue cuboid

Base point

Cyan cuboid

Defined interactive points can be displayed and edited via the View > Mounting aids menu items. Mounting points can be freely configured in the property dialog.

See also