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Controlling the Cursor with the Keyboard

The cursor can be controlled with the keyboard; the grid is taken into account when doing this. The increment can be set to several levels. You can also use the jump functions to move from item to item.

Using a coordinate entry (positioning dialog), the cursor can jump to any arbitrary position on the page. Coordinate entry allows you to switch to a relative entry. Coordinates can be given as polar or normal coordinates.

Key combinations for movement within the graphical editor

The crosshairs move in the configured increment or to the given coordinates.

If the cursor is controlled by the keyboard, it cannot leave the drawing area. The scrollbars or the toolbars are not a part of the drawing area. If the cursor is moved using the mouse, there is no limitation on its freedom of movement.

Key

Movement

Arrow key [left]

Jump left by one X increment.
If the cursor would leave the drawing area, the visible area moves by one X increment.

Arrow key [right]

Jump right by one X increment.

Arrow key [up]

Jump upwards by one Y increment.

Arrow key [down]

Jump downwards by one Y increment.

[Alt] + arrow key [left] or [right]

The cursor jumps to the next insertion point found in the horizontal direction. If no insertion point is available then the cursor is not moved.

[Alt] + arrow key [up] or [down]

The cursor jumps to the next insertion point found in the vertical direction. If no insertion point is available then the cursor is not moved.

[Ctrl] + arrow key [left], [right], [up], [down]

On a schematic, each insertion point (of a symbol, box, etc.) generates a virtual crosshair, which generates a grid network with the virtual crosshairs of other insertion points. All virtual intersections of this grid network are jump targets, assuming they are in the direction of the cursor movement.

[Shift] +arrow key

The screen section is moved by the defined increment.

[Shift] + [Alt] + arrow key

The cursor jumps to the next element point found in the vertical direction. If no element point is available then the cursor is not moved.

[Shift] +[Ctrl] + arrow key

Each Element point of a graphical element generates a virtual crosshair, which forms a grid network with the virtual crosshairs of other element points. All virtual intersections of this grid network are jump targets, assuming they are in the direction of the cursor movement.

[Ctrl] + [Home]

Jump to upper edge of screen.

[Ctrl] + [End]

Jump to lower edge of screen.

[Home]

Jump to left edge of screen.

[End]

Jump to right edge of screen.

[P]

Jump to a certain point (dialog).

[Enter]

If the cursor is on an insertion point, then [Enter] opens or switches to the editor dialog.

For logical elements and texts, the property dialog is opened, while for graphical elements element points are edited (moved, rotated, etc.)

[Alt] + [Home]

Always jumps to the nearest (smallest distance) point (insertion point or element point). This is independent of the grid.

[Tab]

For selected elements, the element points are jumped to in order (both for one or for multiple selected elements).

See also