public PointD3D[] BendingPoints {get; set;}
public: property array<PointD3D>^ BendingPoints { array<PointD3D>^ get(); void set ( array<PointD3D>^ value); }
public PointD3D[] BendingPoints {get; set;}
public: property array<PointD3D>^ BendingPoints { array<PointD3D>^ get(); void set ( array<PointD3D>^ value); }