Name | Description | |
---|---|---|
DefaultNameProduct | Default prefix for products - sub-parts of 3D geometries which do not have a name. | |
DefaultNameSolid | Default prefix for individual multi-body bodies (solids). | |
DefaultNameSurface | Default prefix for surfaces imported with 3D objects. | |
ImportSurfaces | If set to true then surfaces (2D objects) are imported from 3D geometry together with 3D objects. DefaultNameSurface is used for naming. | |
ImportUnit | Determines the unit for importing VRML object files. | |
InvertGrayScaleColors | Inverts gray-scale colors to their opposite color on the black-and-white scale. | |
PreserveOriginalModel | If set to true then the original model of imported geometries is saved, allowing the geometry to be included in 3D export. See DesignerExport.ExportImportedParts. | |
RecognizeMultiBodySolid | If set to true then multi-body 3D objects are split into individual bodies, using the DefaultNameSolid for naming. | |
TessellationQuality | Determines the quality of imported objects for all parametric formats. |