public PointD3D[] PointsOnSpline {get; set;}
public: property array<PointD3D>^ PointsOnSpline { array<PointD3D>^ get(); void set ( array<PointD3D>^ value); }
public PointD3D[] PointsOnSpline {get; set;}
public: property array<PointD3D>^ PointsOnSpline { array<PointD3D>^ get(); void set ( array<PointD3D>^ value); }