CalculateSnapTransformation(PlaneMate,Double,Mate,Double,Double,Double) Method
In This Topic
calculate a transformation matrix, that can be used to transform the associated placement into snap position that means, that the position and/or orientation of the associated placement will change, so that this mate fits to the target mate.
Syntax
public Matrix3D CalculateSnapTransformation(
PlaneMate ,
double ,
Mate ,
double ,
double ,
double
)
public:
Matrix3D CalculateSnapTransformation(
PlaneMate^ ,
double ,
Mate^ ,
double ,
double ,
double
)
Parameters
- pTargetMate
- PlaneMato to snap to.
- dRotationAngle
- rotation angle (radian).
- additionalTargetMate
- additional mate to define x and y on the mate.
- dXOffset
- dYOffset
- dZOffset
Exceptions
See Also